The placement of your companions is pre-set.Locked and unuseable Crusaders: RRabbit, Arachnobuddy, Mindy, Billy, Sjin, Gemthel, Frosty, Milgrid, Bruno, Evee, Mycall, AnaG, Viktor, Casey, Langley, Wrena, Carpet, Jialong. The Tinman, who decreases your overall gold find, arrives at area 101, and lastly the Cowardly Lion, who decreases the HP of all crusaders, joins in at area 151. Map: Ghost with 13 slots, no special restrictions to the map. Following the original plot in The Wizard of Oz, you start with Dorothy, who decreases your formation DPS, and meet with the Scarecrow, who decreases the DPS of adjacent crusaders, at area 51.Tier 5: The companions rearrange every 50 areas now.Tier 5: All companions start in the formation in area 1.Tier 5: All bosses are replaced with the Silver Slipper boss monster Since Tier 4 Crusaders debuted with 300 EP each, it's gone up by 150 EP each tier (Tier 5 start with 450 and Tier 6 with 600.) But these will be Tier 7 Crusaders, so I might do a bigger jump than just 150 EP.Tier 5: Bossing Around talent does not apply. ![]() Note: This will require having cleared the objective To Infinity and Beyond on Ghostbeard's Greed to complete. Tier 5: All boss areas have 4 waves of monsters before the boss spawns If the front line of the formation has 3 Crusaders with Tank tags in it, then you gain an increase to the DPS of all Crusaders.Tier 5: Areas get harder much more quickly.Wicked Witches spawn at random, attempting to get their pretties! I’ve tinkered around a lot but I’m not sure if my formation is the best it can be, just wondering if someone could post a few screen grabs of what they consider to be an optimal formation. ![]()
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